Perception Studies

GET CLOSER TO REAL

A banknote has to work the moment it changes hands. Most people do not study its security features. They glance at the note, tilt it, and make a quick judgment. For Crane Currency, getting closer to real means designing banknotes that are difficult to simulate yet easy to recognize as genuine, with as little instruction as possible.

Perception research provides objective evidence of how easily people can recognize and use a security feature, complementing technical assessments of how difficult the feature is to simulate. Crane supports this research because it adds measured public responses to expert judgment. This helps central banks compare options and gives designers a clearer basis for improving banknotes, security features, and public communication.

Drawing on visual cognition and behavioral science, perception researchers use methods such as eye tracking, rapid authentication tasks, user studies, and computational image analysis. They assess whether a feature attracts attention, whether its effect is clear during normal handling, and whether people can use it quickly and accurately.

  • Secure Perception Research (SPR) Ltd. is a research and consulting company specializing in how people perceive and authenticate banknotes and brand-protection features. For more than 15 years, SPR has worked with G7 central banks and currency industry suppliers. The company uses behavioral testing, eye tracking, neuroscience, and computational methods to measure what users notice and how quickly and accurately they respond.

    Visit Secure Perception Research

    PERCEPTNOTE® - PerceptNote can assess security features and banknote designs by simulating the conditions of payment transactions to account for the human capabilities to perceive color, the denomination and use of security features. PerceptNote leverages decades of human perception research in combination with state of the art computer vision and machine learning techniques to improve the performance of banknotes.

    Visit PerceptNote

PERCEPTNOTE® EVALUATION OF MICRO-OPTIC SECURITY THREADS

This study uses different measures to compare three types of micro-optic security threads, and shows that RAPID® security threads provide stronger, more easily perceived effects compared to other features in the study. RAPID® Vision provides stronger color contrast and further boosts engagement and authentication speed. The two Anima™ security threads evaluated showed comparatively weak greyscale contrast, virtually no color contrast, and barely detectable dynamic effects, indicating they are likely to be difficult for the public to find and judge as authentic.

ASSESSING IMPACT OF MULTICOLOR RAPID® SECURITY THREADS

This document reports the results of a user perception project directed at understanding how visual effects impact usability (speed and accuracy of verification) of RAPID® security threads. The multi-part study shows that using two colors can boost processing speed, making authentication easier without incurring any cost to accuracy. The processing speed (<500 ms) is assessed across the four phases of authentication, i.e., find, identify, check and act. 

SEE THE PRESENTATION FROM PUBLIC FIRST 2023

In this Expert Learning Segment, the industry’s acknowledged banknote perception expert, Professor Jane Raymond and CEO of Secure Perception Research shows us how the public determines banknote authenticity breaking this fast, nearly reflex-like process into four key steps.

THE USER EXPERIENCE EXPLORED

The multi-part study demonstrates that the strong three-dimensionality effects of the MOTION SURFACE® stripe, i.e., ‘Topo’ effects, are capable of providing essential information for authentication with a single fixation (from 100 ms to 300 ms) and under low light levels typical of bars, taxis, some restaurants for most members of the general public. ‘At a glance’ is defined as an investigation time of 300 milliseconds.

The strong 3D visual cues also were seen to generate appropriate hand actions for accurate verification (98% of people) without any prior instructions; just under half (47%) were moved to touch the feature; perhaps to ‘test’ the illusory nature of the strong 3D effect.